🤑 Hidden Palace Zone (Sonic the Hedgehog 2) | Sonic News Network | Fandom

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Hidden Palace Zone in the final version. The Tails 1-Up monitor must have been placed very early in the game's development cycle before the programming for the object subtypes was changed , as it was one of the first levels to be worked on. Eggman must be tricked into moving above the bomb as it detonates, causing a water jet to knock the scientist from the sky, allowing a short time frame for Sonic to attack. When the Simon Wai prototype was eventually leaked, a much more playable but still obviously incomplete version of Hidden Palace Zone was made available for the first time. Still, when we were running out of time, we looked over things quickly trying to figure out what to dump There's simply no way we could have thrown that in by the deadline at the rate we were going. There was much speculation about other features seen in this version of the level as well, such as the large ramp at the end that cannot that cannot be climbed up without Debug Mode , and the tubes similar to the ones in Chemical Plant Zone.

It is an underground cavern full of water featuring sparkling gems and rocky regal structures, possibly ruins of some ancient civilization.

Robotnik boss fight dubbed Brass Continue reading involving musical instruments, explosive debris and water.

Sign In Don't have an account? Despite this, it still functions as a regular 1-Up monitor. The massive trombone horn sonic 2 multiplayer music his Egg Mobile will activate every few seconds.

While pieces of the level design are borrowed from pre-release versions of the zone, it is for all intents and purposes a complete re-imagining of the level. However, it was more info changed to one act before the developers eventually scrapped the proposal and instead, the player would access Super Sonic regardless of which zone he's in.

In the re-release, the triceratops was reinserted and the aquatic robot was replaced by the previously unseen Jellygnite.

Retrieved on 19 April Sonic the Hedgehog 2. In this boss fight, Eggman flies in front of a giant archaic organ, always following Sonic's movements. Hidden Palace Zone was intended to be a two-act stage and the zone where Sonic would convert to Super Sonic after collecting all seven Chaos Emeralds.

For years, this is the most that players had seen of the level. As such, Whitehead and Thornley decided to give the level its own experience, complete with its own level design, gimmicks and enemies, making it a secret Act of Mystic Cave. But even from Sonic 1 we'd been throwing around those sorts of ideas.

The Tails 1-Up monitor from the prototype is also gone and replaced with a shortcut just beyond the space it occupied and the " Master Emerald " objects now conceal springs. The early Nick Arcade demowhich was an even earlier prototype of Sonic the Hedgehog 2 shown to be a heavily edited Sonic 1places Tails 1-Up monitors in Green Hill Zone where the Shield monitor should be, proving that the Tails 1-Up monitor in Hidden Palace Zone was meant to be something else.

Main article: Hidden Palace Zone boss. Only a small part of the level was actually finished, as it cuts off after a certain point.

In the re-releasethis zone can be accessed in Sonic 2 multiplayer music Cave Zone Act 2 by falling through a pit this is the infamous inescapable spike pit in the original, but the spikes were removed in the re-release around halfway through the act. After click the following article few more seconds, a long and loud bellow will emit from Eggman's horn, causing the screen to shake until one larger spike ball descends, and proceeds to https://focal-audio.ru/las/showlion-club.html slowly back and forth along the bottom of the screen.

In addition to some familiar features, there are objects not previously seen in any version of the game, such as a jellyfish-type Vegas york las in new the casino that acts similar to Grabberfully functional water just click for source, the unscalable diagonal tunnels given a propelled zipline device, spikey mines that are swung back and forth and a unique Dr.

Sonic Research Zone. Despite the new layout of Hidden Palace Zone being added to the re-release of the game, a copy of the original Hidden Palace Zone prior to its deletion named " Slot 3d free play las vegas Palace Zone sonic 2 multiplayer music has also been added but is not accessible via regular gameplay.

Retrieved on 25 January Power Up Gaming. The zone is completely optional. Eventually, this version of Hidden Palace Zone was officially completed and included in the re-release of Sonic the Hedgehog 2 for iOS and Android devices. It was eventually discovered that players can still access a garbled version of it with a cheat device, confirming that the unused song was intended for this zone in some late form.

When Sonic the Hedgehog 3 was released, the level icon for Hidden Palace was spotted in the standalone Sound Test option as it was directly sonic 2 multiplayer music off the prequel's enginesuggesting that remnants of Hidden Palace still existed in the game data of Sonic the Hedgehog 2.

One of the more sonic 2 multiplayer music objects was the Tails 1-Up monitor that appears even while playing as Sonic. The head developer of the re-release of Sonic 2 Christian Whitehead was behind the implementation of Hidden Palace Zone in this port though he used some of Simon Thornley 's concepts.

Players first noticed a somber music track listed as Sound Test 10 did not appear anywhere else in the game, leading some to wonder if it was related to the elusive zone that was exposed in preview images. It was among the last levels deleted from the game.

The background music is the multiplayer music of Mystic Https://focal-audio.ru/las/tax-on-casino-winnings-in-las-vegas.html Zone from the original Sonic 2. Masato NakamuraIzuho Takeuchi.

Add a photo to this gallery. Had the level originally been worked on further, it is certain the Tails 1-Up monitor would have been swapped with the proper Sonic 1-Up monitor. Retrieved on 3 January The idea behind the stage was, "Where do the Chaos Emeralds come from? It was determined not to be a screenshot from a prototype for several reasons: Sonic's sprite is different than any of those seen in earlier versions of Sonic the Hedgehog 2 , Sonic is off-center, he is running in mid air, the use of background is different, the placement of two enemies at the bottom is off, the HUD is not italicized, etc. Categories :. Instead of conceiving Hidden Palace as a place where Sonic would obtain his Super State, the Zone became "a Phantom of the Opera vibe; with someone or something that lived down there maintaining a grand cathedral but has been lost from time to time". Contents [ show ]. The Shield monitor in the beginning was also presumably meant to be a Super Ring monitor, based on the changes in object subtype numbers. He begins with four descending notes, causing four hazardous spiked balls to fall from the ceiling and land on the water below the arena. An early picture of Hidden Palace Zone with a different background. During developing stages, Sonic Team was not happy with the panning of the level, commenting that "Sonic could not move through the stage as fluidly and fast" and "didn't have the right feel of Sonic" as a result. Start a Wiki. These are some of the same characteristics seen in other promotional mock-up pictures sent out by Sega during the same time frame. A slot for a second act was also found at this point of development, but that had even less work done, as it was a copy of the first act with an empty object layout. The water will then rise over the platform, taking the floating balls with them for a second or two. When the Capsule is opened and the zone is cleared, the player proceeds to Oil Ocean Zone , skipping the remainder of Mystic Cave. After being lowered to the original water level, the balls will detonate and emit a vertical splash that must be avoided. Main article: Proto Palace Zone. In truth, the monitor designations were re-assigned at some point and the object subtype number for the Tails 1-Up monitor was originally the object subtype number for Sonic 1-Up monitor from the first Sonic the Hedgehog. However, the zone was overwritten with a vaguely-defined Oil Ocean object list, as the player falls to their doom when the zone is accessed. Through hacking, the triceratops Badnik from magazine previews Stego was found, and both it and BFish were found in the Debug Mode of the earlier "Nick Arcade" prototype which was leaked much later. The infamous Tails monitor.